1.9.5 Give a nice 3D image as it is right now and I think the fps loss comes from the full resolution depth maps. In fact, your shader runs so well you could probably sacrifice some further speed for better results if you ever decided to do so (and if that's possible). It might be my imagination, but it also looks to have a slightly higher impact on frame-rate? I only lose a few FPS at any rate with your shaders, so no big deal, and I'm not going to do a comprehensive test since it runs great. Looks better than ever I think! It appears to have slightly less distortion at the same depth-value, which is always good, and maybe a bit more close-up 3D effect. Mr_spongeworthy wrote: Just tried the new experimental Dual Depth Map version in FO4.
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